Ship class template
From HSpace
We are assuming you are creating your first class, which by default will be 0. This is a solar-system scout-class ship, with no shields, virtually no cargo capacity, and only basic propulsion systems.
@space/newclass Scout @space/setclass 0/size=5 @space/setclass 0/maxhull=100 @space/setclass 0/can drop=1 @space/setclass 0/cargo=10
@space/addsysclass 0=reactor @space/syssetclass 0:reactor/tolerance=5 @space/syssetclass 0:reactor/max output=100 @space/syssetclass 0:reactor/efficiency=25
@space/addsysclass 0=life
@space/syssetclass 0:life/tolerance=5
@space/syssetclass 0:life/optimal power=5
@space/addsysclass 0=engines @space/syssetclass 0:engines/optimal power=25 @space/syssetclass 0:engines/max velocity=25 @space/syssetclass 0:engines/tolerance=10 @space/syssetclass 0:engines/acceleration=10 @space/syssetclass 0:engines/efficiency=25 @space/syssetclass 0:engines/can afterburn=1 @space/syssetclass 0:engines/efficiency=25
@space/addsysclass 0=fuel
@space/addsysclass 0=Maneuv @space/syssetclass 0:Maneuv/optimal power=10 @space/syssetclass 0:Maneuv/tolerance=10 @space/syssetclass 0:Maneuv/visible=1
@space/addsysclass 0=Sensor @space/syssetclass 0:Sensor/optimal power=10 @space/syssetclass 0:Sensor/tolerance=5 @space/syssetclass 0:Sensor/sensor rating=60 @space/syssetclass 0:Sensor/visible=1
@space/addsysclass 0=internal
@space/syssetclass 0:internal/optimal power=10
@space/addsysclass 0=damage @space/syssetclass 0:damage/optimal power=5 @space/syssetclass 0:damage/tolerance=20 @space/syssetclass 0:damage/numcrews=3
@space/dumpclass 0
