SYSSET
From HSpace
@SPACE/SYSSET
Usage: @space/sysset <object>:<system>/<attr>=<value>
The sysset command is similar to the @space/set command, except that it works at the system level for the ship. Systems are smaller pieces located on an HSpace object (typically a ship) and not part of the standard attributes of an HSpace object. Thus, it is necessary to specify the <object>, which is an HSpace object, the <system>, which is the name of a system on that object (e.g. engines), the <attr>, which is a valid attribute name for that system, and the <value> for that attribute Any attributes set at the individual ship system level override those of the ship's class systems.
For example, the acceleration rate of the engines of Class 0 may be 50. By setting the acceleration rate of the engines on Ship B, which is of Class 0, to 100, that ship will no longer refer to Class 0's engine acceleration rate for accelerating. This is called "overriding" the class information.
Example @space/sysset navigation console:engines/acceleration=100
See also: @space/syssetclass, HS-SYSTEMS
