HS-ATTRIBUTES

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HS-ATTRIBUTES

There are a variety of miscellaneous attributes that can be set on various HSpace objects to provide customization. The following is an attempt to list all attributes not covered in other sections of this guide:

Ship Object Attributes

  • HSMSG_LANDING_APPEARS: Msg when ship first appears in sky above a landing location. (planet)
  • HSMSG_LANDING_LANDS: Msg used when ship touches down on the the landing location. (planet)
  • HSMSG_DOCKING_DOCKS: Msg used when ship docks on another ship.
  • HSMSG_UNDOCK_START: Msg used when ship prepares to undock from another ship.
  • HSMSG_UNDOCK_FINAL: Msg used when the ship departs from the other ship.
  • HSMSG_TAKEOFF_START: Msg used when a ship activates lift rockets or equivalent. (planet)
  • HSMSG_TAKEOFF_LIFTOFF: Msg used when ship first lifts off surface of the planet.
  • HSMSG_TAKEOFF_FINAL: Msg used when ship disappears from view as it rises from the surface of the planet.
  • BAY: Dbref of the room on the ship where a player boards.

Console Attributes

  • ROOM_BROADCAST: Specifies that all messages delivered to a console should be broadcast to the room instead of the console user.
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